using System;


namespace Axe.Geometry
{
	/// <summary>
	/// Signs
	/// </summary>
	public enum Sign : int 
	{
		/// <summary>
		/// undefined relationship
		/// </summary>
		Undefined	= -2,
		/// <summary>
		/// equal or lesser than zero
		/// </summary>
		Negative	= -1,
		/// <summary>
		/// equal to zero
		/// </summary>
		Zero		= 0,
		/// <summary>
		/// equal or greater than zero
		/// </summary>
		Positive	= 1,
		/// <summary>
		/// conflicted relation, both greater and less than zero
		/// </summary>
		Mixed		= 2
	}
}
